Rebecca's Work
| Development of the herb tree |
Development of the herb tree - Ceramic mushroom shapes with holes around the top of each. They are separate herb trees in different sizes, but the idea is that they can be sat together on the worktop and when the herbs grow a natural look appears. They could also be used in other ways such as, for utensils, tooth picks, straws etc.
White ceramic on the outside and a pastel colour on the inside.
Pastel colour ceramic on the outside and white on the inside.
Hey Rebecca,
I looked through all the different iterations you've come up with and just wanted to provide some input about some of them. Personally, I think the herb tree was stronger in its original forms where it had some visual resemblance to an actual tree, because the way you've developed them seems to lessen that kind of 'cleverness' that it originally had. With the new direction you've taken them they are more along the path of developing into new forms of pots for herbs (which is not to say that's a bad product idea, it might just need a more unique form design).
The first design of the hanging soap idea was compelling because actually, Andrew had come up with an idea to attach the soap (or a soap dispense) directly to the sink, but I had talked to him about the problem of so many different shaped faucets, i.e. what kind of shape must the soap dispenser have to attach to many different kinds..? Then when i saw yours I thought it was actually the solution to that: to have it wrap around the faucet itself... then a little later i thought again about variations in faucet shape, and wondered if that cord that would wrap the soap could have enough friction to stay put, say, on a rounded faucet? I'm not sure, but i think there is definitely a reason to build a quick prototype and test it out.
Currently with the soap thing, i think the challenge (and potential) of it lies in the very specifics of the product, for example the exact way in which the soap is held by the mesh, how the mesh attaches to the rest of the object, how to make it not too springy, etc...
anyways, hope this helps,
best,
sandro





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